Definitely stirred some old familiar feelings of playing on a Gameboy. I got way more invested in the simple story than I thought I would, too. Really really well done!
It's funny, my childhood I never really got to play on a Gameboy all that often, mainly borrowing from friends on bus rides. The brief moments I did experience were so much fun, and I tried to capture that the best I could with the limited features GBStudio had at the time. Thanks for playing!
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Definitely stirred some old familiar feelings of playing on a Gameboy. I got way more invested in the simple story than I thought I would, too. Really really well done!
It's funny, my childhood I never really got to play on a Gameboy all that often, mainly borrowing from friends on bus rides. The brief moments I did experience were so much fun, and I tried to capture that the best I could with the limited features GBStudio had at the time. Thanks for playing!
nice, thank you!
Thanks for playing! :D
Really well put together! Loved the non-verbal puzzle communication, sound/art was great. (And a lot less reading :>)
Thanks! I'm not much of a novelist. Much more a game designer and programmer. :)
The soundtrack reminds me of Gaston's music from Beuty and the Beast, and that alone sold me on the game!
The art is incredible for the limitations given, and the gameplay is well polished.
This is overall one of the best entries in this Jam, and goes to show what can be done is such little time with a bit of imagination and hardiness!
Wow! Thanks for the compliments! The art and music is everything I was hoping it would be for the jam!
dig the soundtrack < 3
Thanks! <3