A downloadable game for Windows and macOS

This game was lovingly crafted using the Godot Engine!

MISSION:

Evacuate civilian scientists off a comet doomed to be destroyed by the sun!

LOCATION:

Comet 0p-3c

CURRENT COMET TRAJECTORY:

T-10 Minutes to Destabilization

T-15 Minutes to Loss of Comet

-

This game is now released! Enjoy!

Controls:
  • Esc > Quit
  • A/D > Select (Menu)
  • W > Confirm (Menu)
  • K > Auto Win (Dev)
  • L > Auto Lose (Dev)
  • I > Skip Forward Time (Dev)
  • U > Reverse Time (Dev)

Credits:

Created by Josh McMillan and Alec Anderson

3D Art by Alec Anderson

Fonts by Kenney.nl

STS-131 Shuttle Sound Effect by NASA

Voice-Over provided by Linda Switzer

Programming by Josh McMillan

Music from Musopen.com

I. Mars, Bringer of War

II. Venus, Bringer of Peace

Performed by the USAF Heritage of America Band

Powered by Godot

Download

Download
Operation Flashpoint.dmg 84 MB
Download
Operation Flashpoint.zip 62 MB

Install instructions

v1.0.0

  • LOWRES JAM RELEASE!
  • Scientist model has been added
  • Drill model has been added
  • Tutorial has been revised for the latest controls
  • Flashlight can now be focused in and out for beam range or beam angle
  • Bug fixes
Show Older Changelogs

v0.8.0

  • Scientists have now been added
  • You can collect scientists, return to the lander, and win the game!
  • Or... You can now fail the mission, lose the game, and return to main menu
  • Mini-Map has now been assigned to the Right Mouse button for showing/hiding
  • Mini-Map can now be zoomed in and out with the scroll wheel
  • Some environment texture updates
  • The lander has now been animated for opening cutscene and winning cutscene
  • Mercury is now approximately 3 1/3 times bigger for a more dramatic touch

v0.7.0

  • Lander model has been updated
  • Pressure fissure model has been added
  • Dialogue! Yay!
  • Sound effects for pressure fissures has been added
  • Small animation adjustments

v0.6.0

  • Lander model now located in the game!
  • Credits have now been animated and added to main menu
  • A skippable text-based tutorial now helps ease new players into learning controls
  • Dev Command "I" has been reworked:
    • You can now move the time forwards and backwards ("U")

v0.5.0

  • Adds the Main Menu
  • A small prologue has been added before gameplay
  • Mercury is now a planet (unlike Pluto)
  • Dev Command "I" now can skip to multiple times

v0.4.0

  • Adds a compass that can show the player where they are facing
  • Turned up scroll wheel sensitivity to make map easier to show and hide

v0.3.0

  • Adds pressure fissures that boost player away on contact
  • Adds a layer of animated red fog towards the end of countdown
  • Adds debug command to skip ahead in time towards the end of countdown
  • Player now keeps momentum in the air
  • Star field now brightens up during the dark phase and is dim during the opening and end of countdown phases

v0.2.0

  • Fixed clock showing massive second counter
  • Added scroll wheel input for showing/hiding map
  • Scaled out map to show more relative locations

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