Small Bug Fix!


I've enjoyed getting to work on a tiny game in a small amount of time. People seem to really like it, so I've extended development to include a fix for physics (only one physics zone would take effect at a time, like a conveyor, or rotating platform). I've also balanced the audio a bit more, since I noticed some of the cues were strikingly loud. Hopefully it will prove a bit better on the ears! :)

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